Julius Sellgren

UX/UI/Game Designer

About Me

E-mail adress: mail@sellgrenjulius.se

Let's have a chat!
Julius Sellgren
Virtual Warfighter Video Thumbnail

Virtual Warfighter

I spearheaded the development of this tactical multiplayer shooter for OpenVR, crafting a world where physics-based weapons and handling enable strategic maneuvers. Explore the details and see how I brought this project to life!

Learn more
Corruption Video Thumbnail

Corruption

I wore many hats in this project - Lead Level Designer, Environmental Mechanic Developer, and more. See how I crafted engaging levels and mechanics that force players to think outside the box (literally!) in this fantasy adventure game.

Learn more
memoa Project Image Click to enlarge

memoa

See how I led the design of Memoa, a sustainable fashion platform that moves clothing repairs online. As Research Lead and Scrum Master, I drove the project from user research to Figma wireframes. Discover how we created a transparent and user-friendly experience.

Learn more
Picture of A/B test Click to enlarge

Trial-Sign-Up Case Study

n 2024, I worked on a project with a digital wellness company focused on helping users reduce screen time through their mobile app. My role in this project involved UX/UI design and conversion optimization. The goal was to improve the app’s trial sign-up rate by experimenting with new messaging strategies that would better resonate with users.

Learn more
Anders Malmgren

Anders Malmgren

During his 20-week internship, Julius excelled in creating a new course for our VR shooter. He tackled the technical challenge of optimizing foliage in VR with ease. Julius's ability to work independently, solve problems, and deliver valuable results impressed us. His contributions will have a lasting impact on our game.

Anders Malmgren, Founder/System Architect at MDA Digital AB