Virtual Warfighter
I spearheaded the development of this tactical multiplayer shooter for OpenVR, crafting a world where physics-based weapons and handling enable strategic maneuvers. Explore the details and see how I brought this project to life!
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I wore many hats in this project - Lead Level Designer, Environmental Mechanic Developer, and more. See how I crafted engaging levels and mechanics that force players to think outside the box (literally!) in this fantasy adventure game.
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